STO – Quick Tips – Don’t Vendor, Salvage

Star Trek
Star Trek

For the longest time, militaries around the world have been relying on large numbers of contractors to supplement their fighting force. However, while they can offer extensive manpower and even aircraft support, they aren’t always reliable (from past experiences) or even qualified in every field. Enter STO – Quick Tips – Don’t Vendor, Salvage.

In a few short minutes, you’ll know exactly what this military-backed project is all about as well as some of its major benefits. But before you get started reading that much-anticipated guide to readjust your thinking about contracting forces for help in any situation. Sto salvaged tech

is being used by militaries worldwide to augment their technology and fighting capabilities.

Starting with the Quick Tips, you’ll get a quick overview of how much more you can do with salvaged equipment obtained from contracts. This can be done on a single character as well as multiple characters – all at the same time! What’s even better is that STO – Quick Tips – Don’t Vendor, Salvage can be done easily by anyone who wants to get started in this unique type of military contract simulator. And for those people who have already started or have been playing for quite some time, it is never too late to change your mind about using contractors to supplement your forces.

STO – Quick Tips – Don’t Vendor, Salvage :

1. Salvage Supplies –

These are items that may be found on a ship, station or planet that can be used to enhance the positive attributes of the equipment purchased with salvage. Salvaged-equipment-enhancing supplies are commonly obtainable in their natural form but they can also be manufactured. 

This is done by engineers and other specialists who have been trained to produce these resources. All you have to do is go find them and you will have a better chance at getting your equipment work better than doing it yourself because there are no skill requirements for this type of salvage enhancement.

2. Manufactured Supplies –

The supplies come in many different forms, from simple armor plating to shield emitters, and even circuitry for upgrades. While the basic enhancements are available for purchase off the cargo vendors, advanced and prototype supplies require special training to manufacture them. There is also a cost factor as well. 

However, if you have access to the supplies and have the proper training required, they will perform much better than their standard counterparts. The same rules apply to salvaged materials that can be used as components in starship construction projects.

3. Salvaged Equipment –

While some people are inclined to believe that all salvaged equipment is junk, it isn’t necessarily true at all times or entirely accurate in every single instance. Just because a piece of equipment is salvaged does not make it unusable. 

Additionally, there are some items that can only be salvaged if they are very near to a certain type of equipment while other items will salvage themselves when they hit a certain level of damage or destruction. Although, that may depend on the type of weapon or ship and their design as well as the type of attack that was used. You’ll find out more about this later in the guide.

4. Crew Skills –

These are skills that your officer must have to help create and repair salvage-enhancing supplies, which is something you have to do physically if you don’t have an engineer on board who has the skill required to craft or manufacture it. 

You also have to have a lot of salvage to purchase skills for, which can be done in bulk just like any other form of salvage. However, once you have purchased your list of skills, you may still take time to train your officer and crew to master those required skill sets.

5. Salvage Quality –

This is how highly the equipment salvaged is going to affect the equipment you find salvage items on. A quality rating within a group of equipment gives a higher chance that the salvaged items will add value and enhancements of their own over standard pieces found on most starships or mission objectives. 

This is particularly helpful for starting out with a ship or completing certain missions and achieving certain goals. However, it may take more time to train up your officer and crew than if you didn’t have experience in firing salvaged weapons.

6. Rating –

Some items which have been salvaged have the potential to fall into different rating groups that the officer or engineer using the salvaged equipment can choose from. These ratings affect the quality and performance of the equipment and will only work with specific salvage-enhancement supplies that are available in a particular manufacturing plant or even on board a ship. 

In some cases, they can be bought off of other people who have acquired them on missions and fought with them. The higher rated an item is, the better chance you have at getting what you want.


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